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Game Update 62: Age of Discovery

Game Update 61: The War of Zek

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This week, on the Jethal Silverwing Show – We welcome back our friend [...]

 

I just received a pre-order email from SOE to Promote age of Discovery. First I must say I am appalled at the prices, they are charging regular price for this “expansion”. There is a standard digital edition for $39.99 (US) and a gold digital edition for $89.99 (US). In my honest opinion this update is not worth the price of admission.

Standard edition will receive:

  • Cloak of the Truespirit (Only Available with Pre-Order)
  • Dungeon Maker Unique Monster Spawner #1

Gold edition will recive both above with the additional

  • Dungeon Maker Unique Monster Spawner #2
  • Armored Flying Pegasus Mount
  • Unique Beastlord Warder Pet
  • Lavastorm Prestige Home
  • Custom Dungeon Maker Map Layout
  • Robe of the Truespirit
Also appearing in the “expansion”
  • AA increase above 300.
  • Reforging.
  • Mercenaries.
  •  Tradeskill Apprentices.
  • Dungeon maker.

ALSO here’s a biggie… 

EverQuest II will transition to a “Free to Play” model concurrently with the launch of the Age of Discovery expansion pack. This means that all players will have access to EverQuest II through free and optional paid membership levels. All membership levels will provide players with access to game world content through the EverQuest II Sentinel’s Fate expansion. Platinum-level subscribers will also have access to the EverQuest II Destiny of Velious expansion. For all other players, the EverQuest II Destiny of Velious andEverQuest II Age of Discovery expansions may be purchased separately.

More information at http://everquest2.com/

What do you think?
 

So it was put forward that the Big Marketing Push for EQ2X that was promised for late summer never materialized. SmokeJumper tackled this one:

The decision was made to delay the marketing spend until January after the Christmas cage fights over banner slots and other advertising have died down a bit.

So…January now.

 

Remember that patch that went in yesterday?  The one that caused raid zones to crash over and over again?  Today we get the patch for the patch.  “Fixed a crash issue related to pet immunity” apparently means, “we fixed the raid zone crashing bug that we introduced yesterday“.  This bug was apparently reported on the website late last week but the info didn’t make it to the developers.  Remember, always /bug when you find a bug.  That doesn’t mean they will always see it, but at least that gets it into their system. Notes after the break…

GENERAL

  • Fixed a crash issue related to pet immunity.

EVERQUEST II EXTENDED

  • EQ2X Gold members and copied characters with EQ2 subscriptions will no longer recieve the “upgrade” website when closing the client.
  •  

    Is it time to just rip off the Band-Aid™ and be done with it?

    Unannounced in this week’s additions to the StationCash Marketplace were the addition of in-game merchant-bought arrows (no great shakes compared to woodworker-made ones) to the StationCash Marketplace. When prompted on the EQ2 Forums, EQ2 Senior Producer Dave “SmokeJumper” Georgeson had this response:

    They’re just the basic arrows you can get from merchants. It’s a convenience thing for folks that run out of arrows in the field.

    and later in a similar topic in the Tradeskills forum:

    It’s pure convenience. Some players are willing to spend a buck to avoid leaving a raid or dungeon to resupply with arrows.

    Player response has varied from “Get this crap off the live servers and put it back on EQ2X“, to “if my group/raid expects me to buy items from the Marketplace to stay competitive, I’ll tell them to pound sand” to “Why not just rip off the Band-Aid and put RMT on the live servers, since that’s where we’re headed anyway.

    UPDATE: In response to player concerns, these arrows have been removed from the StationCash Marketplace. From SmokeJumper:

    We never intended to start a fight here, folks.

    They’re removed.

    I think SOE have demonstrated a lack of self-discipline in what items they will add to the Marketplace. They’ve continued to push the envelope, seemingly until players will accept full RMT on the live servers.
    Is it time to just rip off the Band-Aid and go full RMT on the live servers?

    Most of you probably clicked delete on this weekend’s announcement that Pirates of the Burning Sea is going full RMT/Free-to-Play. I read it with interest, because it’s like a pair of binoculars (or a spyglass and sextant, if you will) into the future of EQ2, EQ2Next, and beyond.

     

    SmokeJumper posted this on the EQ2X forums:

    Silver members can now buy items from the Broker.

    They still need to purchase broker credits to *place* items onto the Broker, but they now have unlimited capacity to BUY from the Broker.

    Enjoy!

     

    Here are your update notes for 5 October 2010:

    EVERQUEST 2 EXTENDED

    • Bronze members will now be able to view chat channels (Silver or higher is still required to participate in chat).
    • You can now purchase Gold memberships directly in game.

    MARKETPLACE

    • You can now buy extra character slots in the marketplace!
    • You can now redeem station cash cards directly in game by going to: Marketplace – Add Funds – Station Cash Card.
    • You can now add a credit card to your file directly in game by going to: Marketplace – Add Funds – Credit Card – Add New Card.
    • Check the marketplace for “New” and “Hot” items!
    • Marketplace items that are discounted from normal price will now show “SALE” on the icon in both the welcome window and the marketplace window.

    PERAH’CELSIS’ ABOMINABLE LABORATORY

  • Homicidal Madness (the charm spell) no longer affects fighters.
  •  

    SmokeJumper just announced some changes to the bronze level chat channel restirctions on the EQ2X Forums:

    As of Tuesday, October 5th, the chat restrictions for Bronze players will be eased somewhat.

    Bronze players will now be able to *see* the chat that’s occurring in broadcast chat channels (like /auction, /Level 1-9, etc.).

    However, they will still be unable to *send* chat in those channels.

    In theory, this allows Bronze players to hear what’s going on in the world, and opens up a huge pool of potential customers for Silver and Gold players that are /auctioning items in chat. (Bronze players can /tell back to the auctioneer if they’re interested in the item.)

    The world should feel a bit more filled with people for Bronze players now, as well.

     

    Massively is giving away fifteen 30 day gold subscriptions to EQ2X.  Check out the article at Massively.com and post a comment.  Fifteen people will be randomly chosen to receive the 30 day gold subscriptions.

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