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Game Update 62: Age of Discovery

Game Update 61: The War of Zek

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From Xelgad on the EQ2 Forums:

As a quick update, internally, we have changed Crane Twirl to grant a total of 20% AE Auto-Attack in addition to the proc it currently grants.

 

In response to a detailed list of issues with the Monk Class, Xelgad has provided an unexpected commentary:

Thanks for the up to date thread!

I can’t give an ETA, but we are looking for ways to make Monks more viable in AE-oriented content, especially with heroic content in mind. If the change benefits both brawlers, all the better. In that light, Crane Twirl would seem like a great candidate for a change, but I think the advancement is, at worst, balanced compared to other alternate advancements in the slot, and forcing everyone to take that one would not be an ideal solution. We may end up bitting the bullet on that, but a class ability change similar to the changes planned for Recapture and Plant would probably be a better way to go. If you have ideas for changes like that to the monk class, we’d love to hear them.

Again, we’re very busy here with all the mechanics changes we’re trying to get live and the upcoming expansion so I can’t give an exact time frame but Monks are on our radar.

You can provide your feedback on Monk issues and Xelgad’s response in the EQ2 Forums thread entitled Monk Changes Discussion.

 

Ah… the Shadow Odyssey. The land of milk and honey… The lost dungeons of… ok I’ll stop now.

Ask players of EQ2 during the Shadow Odyssey what they thought of the expansion, and you’ll get many different responses.

Ask a developer of the Shadow Odyssey for their frank opinion, and I bet you’d get something like “Ah yes, every level 80 player fully decked out in T2 heroic gear, fabled jewelry, and all carrying bagfuls of platinum coins.”

Not to pick on any particular class (rangers!) but certain classes have had, let’s say, unique traits which have allowed them to retrieve chests stuffed with platinum and heroic armor shards in Shadow Odyssey dungeons all by themselves since almost the day the expansion launched.

Since then, we’ve seen two hotfixed changes to try to curtail the free flow of platinum:

  • Key mobs were upgraded to full heroic (^^^).
  • Key mobs cast a detrimental on their first target called “Mandate” (details available here) which makes it impossible for the target to fight, as they are stunned and constantly interrupted on every attack.

However almost immediately, players discovered that this Mandate effect (added in May 2009) could be cured with a potion.

In what is coming to be known as Game Update 57: The Empire Strikes Back, another undocumented “fix” has been included:

  • The Mandate detrimental cannot be cured with a potion.

Why Now?

You might have noticed on your server lately that prices of *everything* on the Broker have nearly tripled in the last 12 months. I suppose in the end, platinum inflation forced this change. It’s odd to see fixes to 21 month old content, so it must have been a significant problem.

Only Brawlers & Crusaders?

Just a little update to this article. You might think only solo players are affected by this change. Not true. If you are in a group and the healer gets agro first on the key mob, you can pretty much guarantee a wipe as that healer will be unable to self-cure.

 

Mancy@Unrest wrote:

Dechau wrote:

Sure it will be fixed in the next X-pack, but why should we wait 3-4 MONTHS for something that should already work now?

why? because it's not worth the dev's time to fix it. just like our avatar bp had less crit mit than others' bps. it was /bugged and posted about, but since they were going to change avatar items in 5 months, they told us to suck it up.

It's honestly a similar situation.  We held back on the bp because there was no point to increase it one day only to have it reduced again shortly thereafter.  The same thing applies here.  I'd rather not make an adjustment in haste for the next update only to see changes with it for the next update that follows.  Brawlers are getting a lot of changes with the expansion so I would recommend a little patience until we can reveal the full scope of what is being done.

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