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Game Update 62: Age of Discovery

Game Update 61: The War of Zek

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Amnerys

 

GENERAL

  • Due to an issue with GU61, all characters will have their items unattuned and adornments on equipped gear refunded once again.  In addition, all AA trees should reset upon login.
  • The LoN prestige house Residence of the Blades no longer gets confused if you own an Everfrost Summer Home also.

 
TRADESKILLS

  • Recipes for crafted mannequins will now accept bristled pelts as the primary component.
  • The Lucky Wolf Paw from the introductory crafting quest is no longer incorrectly flagged as Legendary.
  • The new carpenter crafted wood and stone tile house items now scale to the same size as the tiles from the city festivals.

ITEMS

  • Two-handers should now have an extra white adornment slot (this does not include Velious two-handers that have only one).
  • Several items that should be fabled should no longer be legendary.
  • Power on Hole raid items was increased slightly.
  • Certain Procs from the Plane of War have been adjusted.

 

 

“The War of Zek”

A GENERAL SUMMARY OF WHAT’S IN GAME UPDATE 61:

  • All dungeon and overland loot items have been re-itemized. What does this mean? It means loot everywhere should be legitimate for the level it drops for, no matter where you go now. Go explore some nooks and crannies you haven’t seen for a long time and get off the Golden Path! The loot’s good again.
  • The Velious saga continues as you journey past the Citadel of Drunder to the Plane of War itself in a new dungeon and raid, and a continuation of the Signature quest line.
  • New dynamically-scaling dungeons have been added. These scale to your group between levels 60-90 and are designed as new single group heroic content that’s more re-playable. We’ll be watching your reactions to these initial two dungeon experiments and improving on these in the future!
  • The new House Rating System lets you publish your house so other players can rate it, as well as adding house leaderboards, easy access to housing, and more! (And we increased House Ownership limits to 20, instead of 10!)
  • If you ever wanted to show EQII to your friends, it’s now very easy. Push a button, record, and post your footage to YouTube with our new Video Capture system.
  • The Eastern Wastes area in Velious now has a lot more overland content added to it (the new quests start at the Ry’Gorr keep).
  • A big revamp of the class AA tree so that it’s easier to select the AAs you want, and adding more utility to the AAs that were weak previously.
  • Many stats have been un-capped so that they have meaning as your characters progress. This doesn’t result in massive power increases, but it does let all stats continue to have meaning as you earn new items and power. Additional mechanics changes were made to increase power for many classes. (See below for things like spell auto-attack, flurry improvements, etc.)
  • Tradeskillers now have their own AA tree to chase!
  • And yes, Fae and Arasai now have a level 85 quest that can unlock their ability to FLY!

 
A FEW IMPORTANT THINGS TO KNOW ABOUT!

  • The reitemization means that the following things are going to occur:
    • All of your items are going to become UNATTUNED.
    • Any item that you are wearing at the time of this update *that has adornments on it* will have those adornments popped off and returned to your inventory. (You can put them right back on afterward, if you so desire.)
  • Because of the AA revamp, *all AA points are reset*. Thus, you should plan a bit of time to reassign your AA points after this update.
  • We are excited to bring you the Plane of War raid, but since the raid progression has not yet been completed by players to allow access to that raid, we’re going to take advantage of that situation to keep the door locked for a week to give it a bit more polish.
  • The Dungeon Finder feature scheduled for GU 61 is slightly delayed. It will become available ASAP after it sits on Test for a week or so.

There’s lots more. See the details below for more info!

PLANE OF WAR

The time is near for the great Fortress of Drunder to reveal its true purpose to all. The very bedrock of the Eastern Wastes shudders as a massive portal rips itself open within the fortress walls. The sounds of battle echo through its halls as the God of War himself prepares his innumerable armies to march across the frozen face of Velious and seize control of the lands of Norrath for all eternity.  Are you ready to face Rallos Zek himself?  Prove your mettle against the Children of War to enlist their aid in battle as you leave the mortal world behind and face a god himself in the Plane of War!

  • The Plane of War is a normal and challenge mode raid.
  • Elements of War is a normal and challenge mode heroic experience.

Two new dynamically scaling dungeons have opened up in the Sinking Sands.  These dungeons automatically scale to your party between levels 60 and 90.  The entrances can be found using the door to Silent City and the newly added genie’s lamp directly next to it.

THE PALACE OF SABARON

Sabaron’s Palace is the home of a mad Djinn who believes that by using his power and the power of a newly discovered artifact, the Tear of Anashti, he can raise an army of Sul’Dal to march on the Plane of Air and take it over for Djinn to rule.  His palace is full of undead evils he has resurrected as well as his most trusted attendants.
 
SILENT CITY: THE DELVING DEAD

The dead within the halls of the Silent City are restless after lifetimes of slumber, as if roused by an unseen hand.  Ancient overseers crack whips as the undead hordes delve deep into hallowed soil.  They labor tirelessly, endlessly searching for an ancient artifact of great power.

BEASTLORD PRELUDE EVENT #1

Strange spiritual energies have emerged within Antonica and Commonlands.  A few spiritual-attuned individuals have felt this new energy, like gentle ripples on the surface of a calm lake.  What might this new power be, and what secrets might it hold for the future of Norrath?  Interested adventurers should seek out either Caalina, who can be found in Antonica outside the gate to North Qeynos, or Elmin, who has begun his investigation near the city gates to Freeport in Commonlands.

HOUSE RATING SYSTEM

  • You can now publish your house to be rated against fellow decorators!
    • The ‘Housing Leaderboards’ window can be accessed through the EQII menu or by using the /house_ratings command.
    • Use the ‘Publish / Unpublish’ button on your house’s door menu to add / remove your house from the leaderboards window.
      • You cannot place or move items in a published house.
      • Unpublishing your house will reset its rating, but it won’t reset any awards you have obtained.
  • Visit homes on the list and let the owners know what you think.
    • You may rate a house once per account.  You may re-rate a house as often as you like but only the last rating will be kept.
  • Houses will earn awards each day for their position on the leaderboard.
  • Houses can eventually enter the Hall of Fame when they earn enough awards.


VIDEO CAPTURE

The ability to capture video and upload it to YouTube.com has been added.  Note: 4GB of system memory is recommended when using the video recording feature.  Systems with less than 4GB of memory may experience a decrease in performance when using this feature.

  • The Video Capture Window is now hidden by default (use the default hotkey Alt+y to toggle it).
  • After recording video, a file called EQ2VideoCapture.avi will be placed in your root install directory.  If you record a second video it will overwrite this file.
    • A UI window to upload your video to YouTube.com will appear after recording video.
  • Video Capture Options/Settings:
    • Hotkey can be changed under Controls – Window Keys – Video Capture Window
    • Output quality can be set under User Interface – Video Capture

 
GENERAL

  • Fixed a bug where you could select an invalid race during character create.
  • You can now use the /sitchair emote while on top of objects to make your character appear to be sitting on them.

 
USER INTERFACE

  • The weapon stats in the character window will now update when your character's combat stats change.
  • Fixed a bug with how multi attack and spell weapon multi attack were displaying in the default UI.

 
PLAYER HOUSING

  • You can now own up to 20 houses!

 
POPULATION / ZONE PROGRESSION

  • Sages within Norrath (Lorekeeper Drelin in Thurgadin, Navarius Orvalis in North Freeport, Ricka Stonehide in New Halas, Indis Surion in South Qeynos) now count the Destiny of Velious heritage quests towards earning heritage titles.
  • Faydwer drakes, such as the Emerald Drakes, now count towards the Drakota Lore and Legend quest.

 Heroic Dungeons

  • In all Destiny of Velious heroic instances players have a chance of encountering new unique named that can drop completely new loot!

Heroic Content

  • Mobs casting beneficial crit debuffs such as Whispers of War, can no longer cast these spells when they are charmed. Specifically in Kael Drakkel contested, as Whispers of War was adding hate to mobs around the charmed NPC.

All expansion 7 x4 raid zones

  • NPC’s will no longer gain any strikethrough from their unbridled series buffs.  The amount of base strikethrough that such mobs have has been reduced.

Great Divide / Eastern Wastes

  • A Token of Coldain Loyalty can now be purchased from the Coldain faction merchant once your character has reached +40,000 faction. This token can be traded to any alternate characters on your account and will set that alternate character to +40,000 faction.
  • A Token of Ry’Gorr Loyalty can now be purchased from the Ry’Gorr faction merchant once your character has reached +40,000 faction. This token can be traded to any alternate characters on your account and will set that alternate character to +40,000 faction.
    • These tokens must be purchased at the rate of one per alternate character and are one charge only.

Great Divide

  • Fertilizer corpse loot should be a bit more common.
  • The thieving gnomish pirate, Monstrous Beasty, and Warwolf Matriarch, triggered by solo quests in Great Divide, are no longer immune to control aspects. [Fan Faire Request]

 
Eastern Wastes

  • Fertilizer corpse loot should be a bit more common.
  • All of the flying accessible harvestables in Eastern wastes are obtainable once again.

 
All Drunder x4 raid zones

  • Damage from AOE spells for many of the bosses in the x4 drunder raid zones (non-challenge) is now somewhat easier to mitigate.

 
Drunder x4 Challenge mode raid zones

  • The Greater Arctic Rage buff package now grants npcs 240% crit bonus instead of 280%.

Temple of Rallos Zek heroic [Challenge]

  • The effect of falling rubble will now line up when damage is being dealt.

 
Shard of Love

  • Level 90 players will now correctly have a chance to gain items from WIllowmeena’s rare loot table in Shard of Love.

 
Tower of Frozen Shadow

  • De'manti Sheda within the fear cage should now be able to be respawned if he defeats the raidforce.
  • Dark widows within the fearcage event should no longer reset the encounter when they run away from players.
  • Frightful Shadowbones within the fearcage event should no longer reset the encounter when they run away from players.
  • Condensed Shadows that spawn during the Tserrina encounter should no longer cause the encounter to reset if they cannot find a valid target.

 
Tower of Frozen Shadow: Shadowed Corridors

  • Spectral Librarian Emiida in Tower of Frozen Shadows: Shadowed Corridors should now correctly award the sense of urgency achievement.

 
Crystalline Breaks

  • Some of the mobs within Crystalline Breaks now detect stealth and/or invisibility.

 
Greater Faydark

  • There is now a mailbox in the Nursery in Greater Faydark. [Fan Faire Request]

 
Sullon’s Spire [Challenge] x4 raid

  • The damage done by many boss spells has been reduced.  The amount of health of most adds during boss fights have been reduced.  The range of some of Ragebourne Gregor Haldane’s AOE spells has been greatly reduced.  Gregor Haldane’s clone no longer has cooperative strike.  Hragold the Frenzied summons 6 adds per wave rather than 8.
  • Ragebourne Gregor Haldane: His seething strike and ragecloud spells no longer combo causing focus damage.

 
Vallon’s Tower x4 raid zone

  • Various fights have been toned down to make them easier, and more in line with the rewards for this zone.
  • Multiple groups zoning in should now all end up in the same instance of this zone.

 
Temple of Rallos Zek: Foundations of Stone [Challenge]

  • Statue of Rallos Zek fight: Greater warboars should no longer taunt lock the main tank group.  Warboars and Automaton of Escalation have less health.

 
Demitrik’s Bastion

  • The Contraption Cogwinder (rare spawn named) should no longer fall through the world and be unable to be killed.

 
Citadel of V’uul

  • Difficulty has been brought down overall for Citadel of V’uul x2.
  • Bosses strikethrough and AOE auto attack percentages have been lowered significantly.
  • Arch Confessor Aytali’s difficulty has come down overall.

 
ABILITIES / ALTERNATE ADVANCEMENT

General

  • AA selections that are not currently available for purchase will display in grayscale.
  • Spell autoattack will turn on automatically when you cast a damage spell on a target.
  • Fixed a bug where some spells could become “stuck” and wouldn't be castable until you zoned or logged.
  • Added Spell Weapon versions of flurry, multi attack, pvp multi attack, ae autoattack, haste and dps for spell weapons.
  • All deity pets now grant increases to all attributes.

 
Player Statistics Updates

Many stats now provide additional benefits to other stats!  See below for details:

  • Having parry skill over the level cap now gives a bonus to uncontested parry and uncontested riposte.
  • Having defense skill over the level cap now gives a bonus to uncontested dodge.
  • Having haste over the cap now gives a bonus to flurry.
  • Having weapon skill over the cap now increases your minimum damage amount making it closer to the maximum amount.
  • Having weapon skill over the cap now gives a bonus to riposte damage.
  • Having spell and combat art skills over cap now increases the minimum damage of those spells and combat arts making it closer to the maximum amount.
  • DPS is now a rating that translates into the actual increase to your melee damage with no cap. Mouse over the DPS stat in your persona window to see the actual percent increase to your damage.
  • Having spell casting speed over the cap now gives you a slight bonus to double cast spells.
  • Multi Attack is now a rating rather than a straight percent chance for additional attacks.  Mouse over the Multi Attack stat in your persona window to see how many extra attacks you get, and your chance for an additional attack on top of those.

 
Alternate Advancement Revamp

  • Subclass Alternate Advancement trees have been reformatted. The connections have been removed and the tree is now formatted in rows. The first row contains four abilities and requires no points spent to access. The second row contains five abilities and requires five points spent in the Subclass Tree to access. The third row has six abilities and requires ten points spent in the Subclass tree to access. The fourth row has six abilities and requires 15 points spent in the Subclass tree to access. The fifth row is the endlines – now known as Expertise abilities. These abilities unlock every 20 points spent in the Subclass tree above them. At 20 points spent, you can select one Expertise ability. At 40, 60 and 80 points spent, additional Expertise abilities can be purchased.
  • The Shadows Alternate Advancement tab now unlocks at level 50.
  • The Sentinel’s Fate Alternate Advancements now unlock at level 80.
  • The Heroic Alternate Advancement tab now unlocks at level 80.
 

BEASTLORD PRELUDE EVENT #1

  • The Ilfanul and Ravinus plushies are now scalable, and able to be placed in guild halls.
  • Added dialog to Ravinus to reference the axe necessary for that step of the quest.
  • Spiritual pockets and fragments in Commonlands should no longer be in the ground.
  • Ilfanul should no longer respond to players who are not ready to start his ritual.
 

BEASTLORD PRELUDE EVENT #1

  • Ilfanul should now say some more appropriate dialog when you are on the step to begin the ritual.
  • Made some dialog adjustments to reference the boulders as the entrance to the glade.
  • Added quest sparklies to the book in the Hideout.
  • PLUSHIES!  Made Ravinus and Ilfanul plushies as a material reward for finishing the quest.
  • Added more spawns for the spiritual pockets in Commonlands.

 
POPULATION / ZONE PROGRESSION
Fixed the description of crit bonus on some NPC's buffs to be correct.

Sullon’s Spire x4 raid

  • Ragebourne Gregor Haldane: His seething strike and ragecloud spells no longer combo causing focus damage.

 
Citadel of V’uul

  • Difficulty has been brought down overall for Citadel of V’uul x2.
  • Bosses strikethrough and AOE auto attack percentages have been lowered significantly.
  • Arch Confessor Aytali’s difficulty has come down overall.

 
ABILITIES

  • All deity pets now grant increases to all attributes.

TRADESKILLS

  • Fixed a bug where the tradeskill AA tree would unlock at adventure level 10 instead of tradeskill level 10.
  • Harvesting skills will no longer be affected when mentoring.

 
ITEMS

  • Characters will have all attunable items automatically unattuned upon login. In addition, any items currently equipped (worn) will have their adornments popped off and placed into overflow.
  • Fixed a bug where the proc rate of some adornments would display incorrectly when attached to some weapons.
 

HOUSE RATING SYSTEM

  • You may now only rate a house once per account. You may still re-rate the house as often as you like but only the last rating will be kept.

 
BEASTLORD PRELUDE EVENT

  • The Spiritual Pockets necessary for the quest “Mutual Adversaries” should properly respawn now.
  • The door to Sellok’s Hideout should properly appear for players on the correct step of the quest.
  • Fixed several misspellings and typos.

POPULATION / ZONE PROGRESSION

Temple of Rallos Zek heroic [Challenge]

  • The effect of falling rubble will now line up when damage is being dealt.

 
Tower of Frozen Shadow (Raid)

  • De'manti Sheda within the fear cage should now be able to be respawned if he defeats the raidforce.
  • Dark widows within the fearcage event should no longer reset the encounter when they run away from players.
  • Frightful Shadowbones within the fearcage event should no longer reset the encounter when they run away from players.

All expansion 7 x4 raid zones

  • NPC’s will no longer gain any strikethrough from their unbridled series buffs.  The amount of base strikethrough that such mobs have has been reduced.

 
All Drunder x4 raid zones

  • Damage from AOE spells for many of the bosses in the x4 drunder raid zones (non-challenge) is now somewhat easier to mitigate.

 
Drunder x4 Challenge mode raid zones

  • The Greater Arctic Rage buff package now grants npcs 240% crit bonus instead of 280%.

 
Sullon’s Spire [Challenge] x4 raid zone

  • The damage done by many boss spells has been reduced.  The amount of health of most adds during boss fights have been reduced.  The range of some of Ragebourne Gregor Haldane’s AOE spells has been greatly reduced.  Gregor Haldane’s clone no longer has cooperative strike.  Hragold the Frenzied summons 6 adds per wave rather than 8.

 
Demitrik’s Bastion

  • The Contraption Cogwinder (rare spawn named) should no longer fall through the world and be unable to be killed.

 
Temple of Rallos Zek: Foundations of Stone [Challenge]

  • Statue of Rallos Zek fight: Greater warboars should no longer taunt lock the main tank group.  Warboars and Automaton of Escalation have less health.

 
ACHIEVEMENTS

  • The achievement “Escaping the Shadows” should now correctly update.
  • The achievement “Sense of Urgency: Escaping the Shadows” should now correctly update.
  • The achievement “Sense of Urgency: Spectral Librarian Emiida” should now correctly update.
  • The achievement “Flawless: The Curse is Broken” should now correctly update.
  • The achievement “Sense of Urgency: The Curse is Broken” should now correctly update.
  • The achievement “Shorthanded: The Curse is Broken” should now correctly update.
  • The achievement “The Curse is Broken” should now correctly update.

ABILITIES / ALTERNATE ADVANCEMENT

Monk

  • Reprimand now has a visual and a PVP effect

 
Summoner

  • Minion’s Attention should now be properly attributed to the pet
  • Cabalistic Conversion is now toggleable
  • Fixed a display bug with the Summoner Advancement “Teamwork.” It now properly displays as Teamwork, rather than Minion’s Zeal, and states all of the effects.

 
ITEMS

  • Fixed a bug where items wouldn't inherit flags correctly from multiple addons.
 

BEASTLORD PRELUDE EVENT #1

  • Strange spiritual energies have emerged within Antonica and Commonlands.  A few spiritual-attuned individuals have felt this new energy, like gentle ripples on the surface of a calm lake.  What might this new power be, and what secrets might it hold for the future of Norrath?  Interested adventurers should seek out either Caalina, who can be found in Antonica outside the gate to North Qeynos, or Elmin, who has begun his investigation near the city gates to Freeport in Commonlands.

HOUSE RATING SYSTEM

  • Added owner name to the detail pane of the leaderboard window.
  • You can no longer place items in a published house.
  • You can no longer load a house layout in a published house.
  • You can now retrieve an item from a moving crate even if the house is published.
  • The unpublish page should now properly read that your ratings will be reset (not your awards).

POPULATION / ZONE PROGRESSION

  • Sages within Norrath (Lorekeeper Drelin in Thurgadin, Navarius Orvalis in North Freeport, Ricka Stonehide in New Halas, Indis Surion in South Qeynos) now count the Destiny of Velious heritage quests towards earning heritage titles.
  • Faydwer drakes, such as the Emerald Drakes, now count towards the Drakota Lore and Legend quest.

Heroic Content

  • Mobs casting beneficial crit debuffs such as Whispers of War, can no longer cast these spells when they are charmed. Specifically in Kael Drakkel contested, as Whispers of War was adding hate to mobs around the charmed NPC.

 
Tower of Frozen Shadow

  • Condensed Shadows that spawn during the Tserrina encounter should no longer cause the encounter to reset if they cannot find a valid target.

 
Vallon’s Tower x4 raid zone

  • Various fights have been toned down to make them easier, and more in line with the rewards for this zone.

 
ABILITIES / ALTERNATE ADVANCEMENT

  • You now gain substantially more Flurry from Haste over 200.

 
Berserker

  • Cyclones now properly modifies Rampage, Open Wounds and Dragon Spin.

 
Cleric

  • Exorcise should no longer be resisted.

 
TRADESKILLS

  • The Far Seas Alchemical Requisition 54 (Rush Order) writ now correctly indicates that the quest giver wants Raging Blow V and not Raging Blow IV.

 
QUESTS

Great Divide

  • If a group member that doesn’t have the quest Echoes of the Past kills a ptarmigan, all players in the group will receive a quest update.

 

 

POPULATION / ZONE PROGRESSION

Sullon’s Spire, Tallon’s Stronghold, and Vallon’s Tower x4 raid zones (NOT challenge mode)

  • Several of the encounters in the zone have been made less powerful so that the challenge from these zones is more in line with the rewards.  In particular boss npcs will tend to melee attack for less damage, and many of their aoe spells will also do less damage, as well as be more mitigateable.

 
Vallon’s Tower x4 raid zones

  • Lichlord Skulldugger no longer has Greater Shadowed Fury buff.

 
Vallon’s Tower x4 raid zone (NOT challenge mode)

  • Lichlord Skulldugger’s Tactical Immunity does not last as long, and has a better description attached to its examine icon.

 
Temple of Rallos Zek: Foundation of Stone [Challenge Mode]

  • The Automaton’s Of Escalation that spawn during the statue of Rallos Zek fight have less health, and the march to war spell they pulse does less damage.

 
Drunder x4 raid zones

  • NPC’s such as Mystikus Terrorwing in Tallons’ Stronghold raid and Lichlord Skulldugger in Vallon’s Tower Raid will now warn players after they dispel debuffs that they must recast their archetype specific raid debuffs before they regain their Unbridled Fury buffs, giving players a window of time to reapply the spell before the mob gets buffed again.

 
Kael Drakkel

  • Soren the Vindicator’s Onslaught is now a curable curse.

 
Kraytoc's Fortress of Rime [Challenge]

  • During the final Kraytoc fight, rime master assassins and rime shocktroopers should no longer have double crit bonus and crit avoidance packages.

 

 

HOUSE RATING SYSTEM

  • You can now publish your house to be rated against fellow decorators.
  • Visit homes on the list and let the owners know what you think.
  • Houses will earn awards each day for their position on the leaderboard.
  • Houses can eventually enter the Hall of Fame when they earn enough awards.

POPULATION / ZONE PROGRESSION

Drunder x4 raid zones

  • NPC’s such as Mystikus Terrorwing in Tallons’ Stronghold raid and Lichlord Skulldugger in Vallon’s Tower Raid will now warn players after they dispel debuffs that they must recast their archetype specific raid debuffs before they regain their Unbridled Fury buffs, giving players a window of time to reapply the spell before the mob gets buffed again.

Kael Drakkel

  • Soren the Vindicator’s Onslaught is now a curable curse.

 
Kraytoc's Fortress of Rime [Challenge]

  • During the final Kraytoc fight, rime master assassins and rime shocktroopers should no longer have double crit bonus and crit avoidance packages.

 
ABILITIES / ALTERNATE ADVANCEMENT

  • Fixed a bug causing the AA tabs to display incorrectly.
  • Multi-Attack now starts curving at 600 instead of 500.

 
Crusader

  • Legionnaire's Conviction now has a two minute reuse time.

 

 

GENERAL

Looting

  • Reverted the restriction that requires an item be usable in order to click “Need”.

 
POPULATION / ZONE PROGRESSION

Sullon’s Spire, Tallon’s Stronghold, and Vallon’s Tower x4 raid zones (NOT challenge mode)

  • Several of the encounters in the zone have been made less powerful so that the challenge from these zones is more in line with the rewards.  In particular boss npcs will tend to melee attack for less damage, and many of their aoe spells will also do less damage, as well as be more mitigateable.

 
Vallon’s Tower x4 raid zone (NOT challenge mode)

  • Lichlord Skulldugger’s Tactical Immunity does not last as long, and has a better description attached to its examine icon.

 
Temple of Rallos Zek: Foundation of Stone [Challenge Mode]

  • The Automaton’s Of Escalation that spawn during the statue of Rallos Zek fight have less health, and the march to war spell they pulse does less damage.

 
ABILITIES / ALTERNATE ADVANCEMENT

Fae / Arasai

  • Blessing of Xegony should no longer constantly shrink the caster while zoning, and shouldn’t behave strange while toggled off during combat. It cannot be cast in combat, as well.

 
Assassin

  • Enhance: Torture now also improves the amount of mitigation reduced by Torture.
  • Enhance: Sinister Strike now also improves the Crit Bonus of Sinister Strike.
  • Enhance: Exacting will modify Exacting to increase all of its affected abilities' Crit Bonus while Exacting is active.

 
Berserker

  • Cyclones now also the casting speed of area effect combat arts.
  • Gut Roar now absorbs all physical damage for 3 seconds and casts in 0.25 seconds.
  • Perseverance now triggers when the Berserker falls below 50% health and grants a low chance to Stoneskin physical attacks after it triggers.
  • Enhance: Weapon Counter now also improves the Crit Bonus of Counterattack.
  • Enhance: Open Wounds now also improves the Crit Bonus of Open Wounds.
  • Enhance: Rampage now also improves the Crit Bonus of Rampage.
  • Enhance: Chaos now also adds Elemental, Noxious and Arcane mitigation to Chaos.
  • Enhance: Vision of Madness also applies damage reduction while Madness is active.

 
Brigand

  • Enhance: Sneak now also improves Stealth movement speed while Sneak is active.
  • Enhance: Shadow Slip now also improves the threat reduction amount of Shadow Slip.

Bruiser

  • Enhance: Indomitable Will's final rank will grant the ability to cure elemental effects.
  • Enhance: Stone Deaf now also reduces the power cost of Stone Deaf.
  • Enhance: Close Mind's final rank will cause Close Mind and Brutal Inspiration to cure hostile control effects on termination.
  • Enhance: Feign Death's final rank grants a chance to override a failed Feign Death, increasing the success rate.

 
Cleric

  • Blessed Armament now triggers off of any attack.
  • Exorcise now reduces the potency of heals, rather than disabling beneficial spells.

 
Coercer

  • Hastened Mana's final rank adds an additional trigger to Mana Cloak.
  • Enhance: Channel now also causes Channel to instantly restore a small amount of power to the group as the Channel occurs.

 
Conjuror

  • Enhance: Summoning improves the primary pet's mitigation to all damage.
  • Enhance: Vehement Skin now also reduces the power cost of Vehement Skin.
  • Enhance: Shard of Essence now also grants power instantly to the target of the shard.

 
Defiler

  • Curseweaving now improves durations by 20%.
  • Enhance: Voice of the Ancestors now also improves the radius of Voice of the Ancestors.

 
Dirge

  • Enhance: Shroud now also improves Stealth movement speed while Shroud is active.
  • Enhance: Garsin's Funeral March now also improves the resistibility of Garsin's Funeral March.
  • Enhance: Jael's Dreadful Deprivation now also improves the Crit Bonus of Jael's Dreadful Deprivation.
  • Enhance: Lanet's Excruciating Scream now also improves the Crit Bonus of Lanet's Excruciating Scream.

 
Fury

  • Enhance: Fae Fire now also improves the Crit Bonus of Fae Fires.
  • Enhance: Feast now also improves the resistibility of Feast.
  • Enhance: Thunderbolt now also improves the Crit Bonus of Thunderbolt.

 
Guardian

  • Enhance: Rescue now also improves the range of Rescue.
  • Enhance: Sentry Watch now also improves the radius of Sentry Watch.
  • Enhance: Tower of Stone now also reduces the power cost of Tower of Stone.
  • Enhance: Guardian Sphere now also improves the duration of Guardian Sphere.
  • Enhance: Reinforcement's final rank will allow Reinforcement to trigger when the Guardian uses a hostile spell, such as a taunt.

 
Illusionist

  • Enhance: Personae Reflection now also improves the reflection's maximum health.
  • Enhance: Phase's final rank applies a short duration stun and knockdown when Phase is cast.

 
Inquisitor

  • Enhance: Resurrections now also improves range and radius of resurrection spells.
  • Enhance: Act of War now improves the damage of Act of War rather than the trigger chance.
  • Enhance: Fervent Faith now applies a short duration in combat run speed increase following the cast of Fervent Faith.

 
Monk

  • Enhance Jab: Waking Dragon also improves the Crit Bonus of Waking Dragon.
  • Enhance Jab: Five Rings now also improves the Crit Bonus of Five Rings.
  • Enhance Jab: Silent Palm now also improves the Crit Bonus of Silent Palm.
  • Enhance: Tsunami will now also improve the damage of Ripostes while Tsunami is active.
  • Slightly increased the time allowed to Complete Combination.
  • Reprimand's range has been increased.
  • Provoking Stance now adds threat positions to Reprimand.

Mystic

  • Resurrection Haste has been merged into Resurrection Range.
  • Resurrection Cycles has been merged into Resurrection Efficiency.
  • Enhance: Spirit of the Wolf has been restored in place of Resurrection Range.
  • Enhance: Ancestral Balm has been restored in place of Resurrection Cycles.

 
Necromancer

  • Enhance: Summoning improves the primary pet's mitigation to all damage.
  • Enhance: Dark Heart now also grants power instantly to the target of the heart.
  • Enhance: Chains of Torment now also improves the resistibility of Chains of Torment.
  • Enhance: Grasping Bones now also improves the resistibility of Grasping Bones.
  • Enhance: Consumption now also improves the Crit Bonus of Consumption.

 
Paladin

  • Enhance: Lay on Hands now also reduces the power cost of Lay on Hands.
  • Enhance: Devout Sacrifice now also reduces the power cost of Devout Sacrifice.
  • Enhance: Demonstration of Faith now also applies an arcane mitigation reduction to any enemy striking the target of Demonstration of Faith.
  • Enhance: Intercept now also heals the target when Intercept expires naturally.

 
Ranger

  • Enhance: Snaring Shot now also improves the Crit Bonus of Snaring Shot.
  • Enhance: Escape now also reduces the power cost of Escape.

 
Shadowknight

  • Enhance: Mortal Embrace's final rank grants a chance to override a failed Feign Death, increasing the success rate.
  • Enhance: Shadow Coil now also improves the duration of Shadow Coil, causing damage to apply faster.
  • Enhance: Devouring Mists now also improves the resistibility of Devouring Mists.
  • Enhance: Tap Veins now also improves the Crit Bonus of Tap Veins.
  • Enhance: Devour Vitae now also improves the Crit Bonus of Devour Vitae.
  • Enhance: Doom Judgment now also improves the Crit Bonus of Doom Judgment.
  • Enhance: Mana Sieve now also improves the Crit Bonus of Mana Sieve.
  • Enhance: Death March now also adds Strength to On the March.
  • Pools of Blood now also improves Maximum Health.
  • Pooling Blood now also improves the Maximum Health of Pools of Blood.

 
Summoner

  • Empower Servant is now granted when purchasing Possess Minion and the heal and power refresh are attributed to the summoner.
  • Reanimate has been changed into a death prevention on the pet. The new version lasts until cancelled or triggered, has one trigger, a 0.5 second casting time and a five minute reuse. When triggered, the pet will be healed to full and have its threat cleared.

 
Swashbuckler

  • Enhance: Inspired Daring now also improves the Crit Bonus of Daring Attack.
  • Enhance: En Garde now also improves the Crit Bonus of Counterattack.
  • Enhance: Sneak now also improves Stealth movement speed while Sneak is active.

 
Templar

  • Divine Reckoning now improves hostile spell damage rather than reuse.

 
Warden

  • Enhance: Undergrowth now also improves the agility reduction of Undergrowth.
  • Enhance: Tranquility now also improves the Crit Bonus of Tranquil Healing.
  • Shatter Infections now triggers a cure when a hostile spell is received during its 8 second duration.
 

POPULATION / ZONE PROGRESSION

Vallon’s Tower x4 raid
Lichlord Skulldugger no longer has Greater Shadowed Fury buff.

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