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Game Update 62: Age of Discovery

Game Update 61: The War of Zek

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Game Update #51 (March 31, 2009)

FEATURED

Appearance Slots

  • Players now have access to primary, secondary and ranged appearance slots.  
  • The wield style (one-handed, two-handed, shield) of the weapons must match the weapons that are currently equipped.

Bristlebane's Day

(3/31/2009 – 4/8/2009) Jesters, thieves, bards and fans of mischief are invited to enjoy the festivities that surround Bristlebane's Day! You never know what laughs and pranks are to be found, during this enjoyable time of year. Celebrators are present in every home city, and the oddest of objects have been spotted in Antonica, The Commonlands, Darklight Wood, Timorous Deep and Greater Faydark! Be sure to keep your eyes peeled for special events occurring only on the highest of silly days, 4/1/2009!

Lavastorm

Lots of brand new content has been added in this classic zone. Almost all of the population has be re-tiered for solo players, with a new level 45 to 55 adventure quest line with the industrious…but rather insane Sootfoot goblins, and a new level 40-45 tradeskill quest line. Brand new void invaded areas also feature new level 80 solo quests. Additionally, a solo-able daily shard quest had been added as well as mount paths and additional teleporters to make traversing the zone much easier!

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Monument and Might (June 16, 2009)

FEATURED

Emperor’s Athenaeum

  • The Order of Rime has managed to re-open this ancient vault of Venril Sathir’s. What secrets lie within? What terrible guardians? Venture in with a single group of adventurers to find out what awaits!

Kunark Overland Quests

  • A mysterious army has appeared upon the shores of Kunark and begun pillaging the land and slaughtering those that oppose them.  Citizens of Dreg's Landing in Kylong Plains, Sathir's Span in Fens of Nathsar, the City of Jinisk in Kunzar Jungle and Danak's Upper Command Camp in Jarsath Wastes are looking for your help in learning about the invaders and defeating them.

Kurn’s Tower

  • After Najena’s magic revealed the void tear slowly consuming the tower, the Bellywhumpers have frantically dug a passage into Kurn’s Tower once again! Delve into your choice of the x2 raid or the single group instance, and attempt to solve the mysteries within!

Research Assistants

  • Research Assistants have moved into many cities in Norrath.  These hardworking men and women will do the research to upgrade a spell or combat art from journeyman to adept or from expert to master.  They will only assist one character per account at a time and only help those level 20 or higher.  Research Assistants can be found in each of the six hoods and villages of Freeport and Qeynos, Neriak, Haven, Gorowyn and Kelethin.  You can ask any guard in those areas to point you in the direction of a Research Assistant if you can’t find them. 

Shadow System

  • A new shadow system has been implemented for the game.  This new system uses your graphics card to build the shadows rather than your CPU and it comes with a few extras as well.  Using the shadow mapping technique and 3.0 Shaders we’re now able to cast softer shadows, fade shadows, and cast dynamic shadows from trees, plants, feathers, and more!  The new system fixes a few shadowing glitches found in certain armor sets and self-shadowing and depending on your computer’s settings may also significantly improve performance.

Spell Renaming

  • All spells have been renamed to have a consistent naming structure across all levels. New spells will now be differentiated by roman numerals.  So you will see Ice Comet, Ice Comet II, and so on in your spell book now.  All combat text will refer to the base name though.  In addition, the tier structure has changed to be more distinct.  Apprentice I – III are now renamed just Apprentice, Apprentice IV is now Journeyman, Adept I is now Adept, Adept III is now Expert, Master I is simply Master and Master II is now Grandmaster.

User Books

  • Players can now leave their permanent mark in the world of Norrath by authoring their own books. Empty books will be available from level 50+ sages.  Once you edit the content of an empty book you become the author and from that point forward you are the only one who can edit the book content.  Player-written books are tradable so you can give them to your friends or even sell them on the broker.  Find them on the broker by selecting “user books” under the advanced search options.

Voice Chat

  • Station Launcher will soon have a new release with voice capability. It will allow you to start voice chatting as any of your EQII characters before running the client or while patching. Going into game while voice chatting in Station Launcher will be seamless. If you're already chatting, the client will detect this. If you're voice chatting as a different character than you're playing, a new button will appear on the voice bar allowing you to switch (or you may switch in Station Launcher). Station Launcher will also keep voice chat active after the client closes.

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FEATURED

Appearance Slots

  • Players now have access to primary, secondary and ranged appearance slots.  
  • The wield style (one-handed, two-handed, shield) of the weapons must match the weapons that are currently equipped.

Bristlebane's Day

(3/31/2009 – 4/8/2009) Jesters, thieves, bards and fans of mischief are invited to enjoy the festivities that surround Bristlebane's Day! You never know what laughs and pranks are to be found, during this enjoyable time of year. Celebrators are present in every home city, and the oddest of objects have been spotted in Antonica, The Commonlands, Darklight Wood, Timorous Deep and Greater Faydark! Be sure to keep your eyes peeled for special events occurring only on the highest of silly days, 4/1/2009!

Lavastorm

Lots of brand new content has been added in this classic zone. Almost all of the population has be re-tiered for solo players, with a new level 45 to 55 adventure quest line with the industrious…but rather insane Sootfoot goblins, and a new level 40-45 tradeskill quest line. Brand new void invaded areas also feature new level 80 solo quests. Additionally, a solo-able daily shard quest had been added as well as mount paths and additional teleporters to make traversing the zone much easier!

Shard Armor

A new set of shard armor is now available from merchants!

Threat Meter

  • Players can now see how much aggro they have generated towards NPC’s in combat.
  • A new UI element will display players’ aggro percentage for their current target or implied target.
  • Players with the most hate will also see the hate value for the player below them.
  • Players’ aggro value will also appear above an NPC’s head, just below their remaining power.
  • The aggro value displayed above an NPC’s head may be toggled off under Options -> User Interface -> Name and Chat Bubble

Ward of Elements

A brand new level 80 two-group raid instance has been added! This zone is balanced for players without a proliferation of raid gear, and should provide an exciting challenge to any group of 12! The first six bosses can be tackled in any order, and provide fantastic fabled loot with brand new armor sets upgraded from the tier 2 void shard sets, complete with new appearances! You can find it in Lavastorm beneath the Hollow Tower and Deep Forge.

ACHIEVEMENTS

Cleric

  • Sacrifice is now instant cast and recovery but will no longer be absorbed by wards.
  • Allied Prayers will trigger properly if the Cleric is casting.

ATREBE’S LABORATORY

Many NPC spells within Atrebe’s Laboratory: The Fabled City of Kor-sha will no longer target other NPCs.

GAMEPLAY

  • Xebnok and other charming mobs should no longer cause clients to crash.
  • Picking character advancement and training spells (i.e. Master II spells) will now attempt to add the spells to your hotbar and indicate where they are with spinning arrows.
  • Group members can now use the /invite command to request that the group leader invite a player to the group.  Just type /invite <playername>
  • The entire group will no longer be zoned out of Scion of Ice when 1 person leaves.
  • Chests looted with NBG or Lotto looting options will now give the group 120 seconds to make their decisions.
  • Players that have completed the access quest to Trakanon’s Lair will now be able to zone directly to Trakanon without clearing Veeshan’s Peak.
  • Sarnak teleporter technology in Gorowyn has expedited transport from the base of the main lift to the residential area.
  • Gnomeland security R&D have created a tinkered banker prototype, which is now available for use.  No warranty applies, use at own risk, no refunds, gnomeland security accepts no liability for injuries or loss incurred due to malfunction or spontaneous combustion.
  • A void shard now drops from the final boss of Obelisk of Ahkzul, two from the final boss of the Anchor of Bazzul, and three are present within the Palace of Ferzhul!

GUILD HALLS

  • The guild hall mender will now correctly remember the new coverage setting after it is changed.
  • Paying upkeep on a house or guild hall now requires confirmation.
  • The “Call to Guild Hall” spell to has been modified to have less of an impact on server performance when many players use it at once.
  • Amenities will now move with players when moving to a new guild hall.
  • Any amenities that are not allowed in the new guild hall will continue to be refunded to players’ escrow accounts. If the move results in having more amenities than allowed, players will not be able to move items until some amenities are removed.
  • Permissions for the Harvest Supply Depot amenity have been changed as follows:
    • Any player with access to the guild hall may deposit items into the depot.
    • Only players with Trustee access to the hall may withdraw items directly from the depot.
    • The ability to craft using items in the depot is defined using the permission level on the amenity tab.

ITEMS

  • Forgotten Ring of Souls had a higher bonus on it than was intended. It has been changed to 2 base spell damage and 2 spell crit.
  • The Paladin Voidbeam set’s 4-piece bonus has been changed.
  • The Ranger Flightrift set’s 2-piece bonus now lowers the reuse time of Focus Aim.
  • The Zealot’s Steel armor set is no longer sunshine yellow.
  • The Shadow Odyssey dirge set armor has had its chest and 2-piece set bonus swapped.
  • The Void Shard merchant in the Moors of Ykesha now offers weapons suitable for Brawlers.
  • Items collected from the 'old' Ethernaut Relics collection now apply to the 'new' Ethernaut Relics collection.  The 'old' Ethernaut Relics collection has been deleted.
  • Set bonuses for Shadow Odyssey raid gear and some shard-purchased gear have been modified and improved.
  • Flightrift Leggings now have a ranged crit bonus instead of melee crit.
  • The High-Pressure Forged Breastplate awarded by Tertiary Gurowyn Riz'Din in the Timorous Deep can now be equipped by crusaders as well as warriors.
  • The delayed shipment Nagafen statues have finally arrived.  Anyone who had /claimed their Nagafen at Rest item should now have a statue in place of the delivery crate.
  • The Thex Mallet can now be purchased from Shady Swashbuckler if you have completed the heritage quest.
  • Darkened Rapidity now adds +10 Deflection Chance to the fighter version of the Dark Mail Gauntlets.
  • The effect from the Talisman of the Ethernauts should now stack with similar effects, like Frenzy of the Dead and Adrenaline Rage.
  • The Tainted Ring of Anashti Sul should now proc Deflection Chance similar to its Shield Effectiveness.
  • The Signet of Vampiric Kind should now also proc Barrier on a successful deflection.
  • Many quest items in Moors of Ykesha have been fixed to no longer trigger procs.
  • Quest items for the Befallen missions will no longer trigger procs.
  • The Wantia Artisan's Satchel and Meager Harvesting Bag no longer hold non-harvested raw items such as wolf fangs.  Only items that are actually harvested can be placed in them.

MOORS OF YKESHA

Many parts of the solo population within Moors of Ykesha have been reduced in difficulty.

PALACE OF THE ANCIENT ONE

Multiple occurrences of Abstalius should no longer spawn in Palace of the Ancient One.

PVP

  • Players can no longer revive while their group is still engaged in PVP based combat.
  • The infamy system has been adjusted.  Players no longer lose infamy when they die.  However, their infamy will slowly decay over time.  Also, a new title has been added.

QUESTS

  • Lord Byron and his cohorts should be much more accessible for updating quests in Stormhold.
  • You can now assist with Qho Augren’s harvesting obsession as you level up, starting at level 5 (adventurer or tradeskill).
  • City writs that previously sent adventurers into Lavastorm have been adjusted due to the changes to the Lavastorm population.
  • Some of the collection items that were previously only available through the Kunark Burynai have been made available again in certain zones.

RAIDS

  • All Shadow Odyssey Expansion raid bosses now have a chance at dropping master spells.
  • Some raid bosses in each zone now drop void shards! (2 per instance, except Zarrakon)

RUINS OF GUK

The Ruins of Guk: Halls of the Fallen, The Ruins of Guk: the Lower Corridors and Atrebe’s Laboratory: Fabled City of Kor-sha all have had some changes made. Most of the more undesirable spells have been removed from NPC’s and or are now dispellable.

SPELLS

Strike of the Ethernauts and similar type effects should now all stack with each other.

TRADESKILLS

  • The Far Seas Supply Division has learned of another mission where a group of talented tradeskillers may be sorely needed.  Madria Varas will have details of the new mission once they are available.
  • Representative Purrla from the Far Seas Trading Company is seeking help from the cities' tradeskill societies!  Tradeskillers level 40+ may wish to assist.
  • Armorers, woodworkers, and jewelers have improved their recipes, and can now make improved versions of tradeskilled shields and secondary items.  Old shields and secondary items that already exist will not be affected, only new ones created henceforth.
  • Tradeskillers with their epic earrings may soon find more red collectibles if they look in the right areas…
  • The “Tunare’s Gifts” volumes 1 through 5 and “Bartending for Sadists” recipe books are no longer limited in number of uses.
  • All armorer reaction events in the level 50 range should now result in a success round if successfully countered.

USER INTERFACE

  • Players can now drag equipment from their appearance slots to the macro window.
  • Fixed a bug where damage reduction info was not displayed correctly in the mitigation tooltip.
  • The raid window has a new ‘Advanced’ mode that will display effect icons for all members of the raid.  To switch views, right-click the raid window.
  • A bug in the raid window sometimes causing users to not be drag-able has been fixed.
  • The carat in text boxes will no longer render if the EQII client doesn’t have focus.
  • UI Settings files are now stored in a new XML format.  Existing INI files will be converted the first time a character is logged in.
  • Tooltips of icons in the collection window now look like regular item tooltips.
  • The quest journal can now be sorted by quest name.
  • Players may now specify key bindings for all 10 hotbars in the Options window under Controls->Hotbar Keys. Right-click a hotbar and choose “Hotbar Settings” to assign a key mapping.
  • The group window now displays a health bar for your group members’ pets.
  • The following modifications were made to UIScripting / UI Builder and are mainly of interest to the modding community:
    • UIScript now supports the following functions: int(), abs(), floor(), ceil()
    • Results of math operations in UIScript now only return the required precision instead of always forcing 3 decimal places.
    • Fixed a bug parsing negative floating-point numbers.
    • New Scripting events added: OnMove, OnSize, OnTextChanged.
    • The BackgroundEmpty image of a UIProgressbar will no longer render unless the progress value is zero.
    • Support has been added for a new UIColorStyle object.  Any object property that accepts a color will now accept a reference to a UIColorStyle object.
    • Players can now press F2 to edit the name of an object in the TreeView
    • Players can press Enter or Escape while editing an object name to commit or cancel editing.

ZARRAKON’S ABYSSAL LAIR

The mark of attack spell associated with the Mystmerian Wraiths in Zarrakon’s lair no longer persist through death, but the wraiths recast it on newly resurrected opponents within 3 seconds, allowing them to resume fighting with their group.

Mar 302009
 

Well we have been silent for a while but a new day is dawning.  With the month of March coming to a close we are now able to focus on returning to the podcast as well as more gaming.

Fan Faire 2009, well what can we say.  The unholy trinity will be there!  So for those Reduxians out there, its gonna be time to party Vegas style! 

In the near future we will be cutting our welcome back podcast as well as updating information for our Fan Faire coverage.  Oh and guess what kiddos, June is EQ2 Redux’s one year anniversary.  Nice of SOE to throw us a party in Vegas, lol.

More to come very soon!

 

DEEP FORGE

  • The automated hammers should now never be unavailable for the Doomsmith fight.

ITEMS

  • The Void-Touched Symbol of Calling was previously missing the Power Flux effect which has now been attached.

LAVASTORM

  • The Order of Flame’s lava carpet is now 60% instead of 52%

 

 

Two more contested down for the count! Growth and War down! I’m pretty sure Avatar of Undeath, Anashti Sul will be the next evil Avatar up, but we’re still missing a neutral from the current spawn cycle.

Zarrakon is broken encounter which lead to some comedy last night when only a handful of folks could target him. Which kind of puts a halt to gear progression on him until he’s fixed.

Want to buy loot rights to Rune Etched Helm! Only three have dropped for Dracos Argent since the release of Shard of Hate the item is heavily wieghted off the easiest named mob in the zone. We can work out a platinum deal or we could possibly trade items that we would normally mute or sell from current raid zones. PST!

Rumor of the Elements of Corruption will be active on Bristlebane Day!

 


Palace of The Ancient One cleared! Another Server first for Dracos Argent!
Anashti Sul is dead to Dracos Argent. Her deity quests are now unlocked on Butcherblock!


Currently, I am just starting the third quest line for Anashti, hopefully I will be completing it tonight!

We then ventured to Ykesha’s Inner Stronghold and killed Tyrannus for a server first and I earned yet another Kill shot!

Grats BB and Good luck on the deity quest lines!

 

GENERAL

Addressed a server stability issue.

 

ITEMS

The Thex Mallet can now be purchased from Shady Swashbuckler if you have completed the heritage quest.

A void shard now drops from the final boss of Obelisk of Ahkzul, two from the final boss of the Anchor of Bazzul, and three are present within the Palace of Ferzhul!

 

MOORS OF YKESHA

Many parts of the solo population within Moors of Ykesha have been reduced in difficulty.

 

TRADESKILLS

The “Tunare’s Gifts” volumes 1 through 5 and “Bartending for Sadists” recipe books are no longer limited in number of uses.

All armorer reaction events in the level 50 range should now result in a success round if successfully countered.

 

 

Last night was a fun night! we hit up Tomb of the Mad Crusader, clearing it, then headed out to Antonica to kill some Avatars.

Our first stop was to Avatar of Disease, taking him out with Deblin earning Chain Links of Hatred, which is a sick scout BP, Argenteyes won Disease’s charm. Then we traveled less than 100 meters away to take down Grummus from the Avatar of Health fight. After a few pulls we killed Grummus and Satarah got the Charm of Health and Crazzel got the Symbol of Growth. A new version of the Staff of Unending Growth, which he has drooled over for the last two expansions. Then we headed over to Rivervale to kill Mischief after a couple of bad starts, we killed him and Vudo walked away with Storm of Healing, which seems to be a nice healing wrist item.

I hope that Avatars continue to drop healing items, last expansion was pretty dry for healing items.

 

GENERAL

 

 

ATREBE’s LABORATORY

  • Many NPC spells within Atrebe’s Laboratory: The Fabled City of Kor-sha will no longer target other NPCs.

 

ITEMS

  • Some of the collection items that were previously only available through the Kunark Burynai have been made available again in certain zones.
  • Shadow Odyssey fighter raid gloves now have haste.
  • Shadow Odyssey raid shoulders have been improved.
  • Taunt crit and +Taunt bonuses should no longer be present on any items.
  • The Shadow Odyssey dirge set armor has had its chest and 2-piece set bonus swapped.
  • The High-Pressure Forged Breastplate awarded by Tertiary Gurowyn Riz'Din in the Timorous Deep can now be equipped by crusaders as well as warriors.
  • The delayed shipment Nagafen statues has finally arrived.  Anyone who had /claimed their Nagafen at Rest item should now have a statue in place of the delivery crate.

 

LAVASTORM

  • Adventurers on the quest “Elemental Problem Solved” will now find invading brutes within the halls of Najena's sanctum.

 

PALACE OF THE ANCIENT ONE

  • The balloon to the Palace of the Ancient One (tradeskill) will now fly a bit straighter.


WARD OF ELEMENTS

  • Placed Lava Boulders in Aiden’s fight now persist until the next air phase is complete. They will also correctly prevent the beam from that portal from activating.
  • Lava Boulders now display a message to chat once correctly placed.
  • Aiden can no longer banish his target.

 

 

Storms and Tranquility down today, Hate Yesterday and Valor killed on Monday! It’s been a nice week for contested content for DA!

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